About
Rowdy's Lab is Markus Raudaschl's personal blog where I write about Houdini related stuff, computer graphics and 3D printing. The blog articles are the outcome of my spare time endeavors where I spends way to much time creating needlessly complicated tools in SideFx Houdini.
After working for more then 10 years in software development, I decided to reinvent myself and do something more creative for a living. In 2020 I started my new path as an FX Artist.
What I Over
- HDA development for Houdini
- Visual effects (RBD, Vellum, Pyro, Particles and Flip).
- 3D Motion Graphics
- Pipeline coding in C++, Python, Java and Golang
- Houdini Plugins
- USD Plugins
- Realtime, VR (Unity, Unreal)
Skills
- RBD, Vellum and Pyro simulations
- Procedural Modeling
- Complex HDA creation
- Houdini Plugin development
- USD Plugin development
- Python, Java, C++, Golang
- API Design
- CAD, 3D Printing (FDM, SLA)
Software
- 3D: Houdini, Blender, Substance Painter, Topogun
- Game: Unreal, Unity 3D
- Rendering: Karma, Redshift, Cycles, Eevee
- Compositing: Nuke, After Effects
- CAD: Fusion 360, Free CAD